Terrain specially for Punka from Denis Chechenev.

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Re: Terrain specially for Punka from Denis Chechenev.

por RICO » Mar Oct 05, 2021 10:36 pm

check this :mrgreen:
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Re: Terrain specially for Punka from Denis Chechenev.

por Шрек » Mar Oct 05, 2021 10:17 pm

RICO escribió:
Mar Oct 05, 2021 10:09 pm
:o i wish to see all! :mrgreen:
Really a like more the distópico urbano terrain, like jugde dredd or escape from newyork but allí ideas are welcome
If you can see a los of inspirational ideas i recommended you the mad Max video Game, have a brutal design
we are inspired by this game, films and these arts
https://cdnb.artstation.com/p/assets/im ... 1555011509

https://i.pinimg.com/originals/27/63/b6 ... 2d5c0e.jpg

https://i.pinimg.com/originals/4f/c3/c0 ... af2b71.jpg

Re: Terrain specially for Punka from Denis Chechenev.

por RICO » Mar Oct 05, 2021 10:09 pm

:o i wish to see all! :mrgreen:
Really a like more the distópico urbano terrain, like jugde dredd or escape from newyork but allí ideas are welcome
If you can see a los of inspirational ideas i recommended you the mad Max video Game, have a brutal design

Re: Terrane specially for Punka from Denis Chechenev.

por Шрек » Mar Oct 05, 2021 8:52 pm

-Pipeline

Fucked terrain:
-Toxic puddles
-Fractures with lava / igneous patches
-fuel puddles
- Areas with faults (as after an earthquake for example)
-mutated areas of plants, such as poisonous bushes, carnivores, cracks with tentacles and around scattered parts of corpses

-Shacks, bungalows, trash houses
-Barricades made of garbage, sheets of metal, wood
-More whole houses that you can enter (such as shops, warehouses)

Los blocks:
-Ruins high-rise
-Ship wrecks

Terrain specially for Punka from Denis Chechenev.

por Шрек » Mar Oct 05, 2021 8:48 pm

In general, we in the community decided that this game is worthy of its own cool set of terrain, developed specifically for Punka in the style of Mad Max.
One of the masters of our community, Denis Chechenev, undertook to collect a large set of such a terrain. More than 50 different parts.
Everything is in yellow - sandy - rusty tones.
The sand-covered ruins of pre-war buildings, rusted equipment, ship skeletons, barricades, destroyed pipelines and other remains of the World Do will soon appear in our club.
In this thread, I will post photos with the progress of work and finished items. In the meantime, below is a very rough list of what we will do.

Arriba