Se encontraron 188 coincidencias
- Dom Jul 04, 2021 2:25 pm
- Foro: Rules
- Tema: Miniatures: WYSIWYG
- Respuestas: 2
- Vistas: 6513
- Dom Jul 04, 2021 2:22 pm
- Foro: Juego de miniaturas
- Tema: Report from Russia on the first test batch, photos and a couple of questions about the rules.
- Respuestas: 2
- Vistas: 6645
Re: Report from Russia on the first test batch, photos and a couple of questions about the rules.
Sorry to write again in the Spanish section, but in my opinion no one enters the English section at all. Guys, can you follow the link and answer a couple of questions about the game? https://www.badrollgames.com/forum/viewtopic.php?f=19&t=174 Sorry Шрек, I will be more attentive from now on. I not...
- Dom Jul 04, 2021 2:07 pm
- Foro: Rules
- Tema: Combat: It’s clobbering time!
- Respuestas: 4
- Vistas: 8190
Re: Combat: It’s clobbering time!
Close combat. In a collision, both players roll the dice for the sum of d10 + their Combat? Who threw the amount more damaging? Is it not necessary to hit the Combat value? I understand correctly that it can happen that the model that started the melee may eventually not hit, but hit her? You are u...
- Dom Jul 04, 2021 2:06 pm
- Foro: Rules
- Tema: Combat: It’s clobbering time!
- Respuestas: 4
- Vistas: 8190
Re: Combat: It’s clobbering time!
Combat, look the secuence: 1- the ganger mover or charge (assault) against a nicely mutard, they are base to base 2 how IS the ganger turn, they use combat+another bonus to combat ( weapon, assault, powers..) against the combat of mutards, if the ganger win the roll, hit the mutard... Then you use ...
- Dom Jul 04, 2021 2:04 pm
- Foro: Rules
- Tema: Combat: It’s clobbering time!
- Respuestas: 4
- Vistas: 8190
Re: Combat: It’s clobbering time!
About combat, combat IS for won the combat roll, to impact your target, when you win the combat roll you apply the strengh atributte, with you rend atributte of your weapon, and this number play against the armor and hardeness atributte of your targets... If you won, you hurt him On the second ques...
- Dom Jul 04, 2021 2:02 pm
- Foro: Rules
- Tema: Combat: It’s clobbering time!
- Respuestas: 4
- Vistas: 8190
Re: Combat: It’s clobbering time!
RICO escribió: ↑Mar Jun 29, 2021 10:53 pmAbout combat, combat IS for won the combat roll, to impact your target, when you win the combat roll you apply the strengh atributte, with you rend atributte of your weapon, and this number play against the armor and hardeness atributte of your targets... If you won, you hurt him
- Dom Jul 04, 2021 2:01 pm
- Foro: Rules
- Tema: Combat: It’s clobbering time!
- Respuestas: 4
- Vistas: 8190
Combat: It’s clobbering time!
Шрек escribió: ↑Mar Jun 29, 2021 8:11 pmClose combat. In a collision, both players roll the dice for the sum of d10 + their Combat? Who threw the amount more damaging? Is it not necessary to hit the Combat value? I understand correctly that it can happen that the model that started the melee may eventually not hit, but hit her?
- Dom Jul 04, 2021 1:54 pm
- Foro: Rules
- Tema: Defensive fire: When does it end?
- Respuestas: 6
- Vistas: 10220
Re: Defensive fire: When does it end?
If the model did not use its reaction action, is the reaction reset at the end of the turn? Or does it move to the next turn before this pattern is in effect? When you are ready with defensive fire it is only for 1 turn of the 6 that lasts a game. The normal thing is to use the model with one of th...
- Dom Jul 04, 2021 1:52 pm
- Foro: Rules
- Tema: Defensive fire: When does it end?
- Respuestas: 6
- Vistas: 10220
Re: Defensive fire: When does it end?
Defensive shooting: you use a model with range weapon like a authomatic turret in aliens films, always than another model mover inside of his vision línea you can Shoot him free ( even out of your agility turn phase) Chose dont shoot him and waiting for a better target Who walk aroun your vision li...
- Dom Jul 04, 2021 1:51 pm
- Foro: Rules
- Tema: Defensive fire: When does it end?
- Respuestas: 6
- Vistas: 10220
Re: Defensive fire: When does it end?
If i have understood well, i think you talking about to the agility turns? I know that you can take the models with higher agility and left his action to the end of turn, this way you have double of actions, your normal actions on the past turn, and the new actions from the new turn, on the other s...